Post by jon on Dec 31, 2017 2:47:29 GMT -8
Looking for feedback on which of these are appropriate or "fit" with what other players have in mind for their characters:
Jeyya: an orphaned tiefling, abandoned soon after birth to the Order of Redemption. Their moral lessons didn't quite take, and she took up the path of the adventurers that visited the temple, starting with scant clues to her mother and only questions about her father. She'd be starting as rogue 1/warlock 1. Probably not that many levels of rogue. Choosing an Ancient One as her patron and probably Tome Pact. Stealth, utility (book of Ancient Secrets), and blasting.
Imeávie Súre Fírina Lillassea Imeúre- Elven meaning "The Autumn Wind that stirs the fallen leaves" in common. You can call him "Leaf Blower", everybody else does. A wood elf wanderer from a distant forest, a leaf on the wind indeed. Rootless but not without conscience, living more for experience than wealth. Definitely rogue/scout subclass, maybe some levels of ranger.
3rd un-named but against the rules:
I noticed that no-one had a concept for a melee character and I pondered what kind of melee character would be interesting. I had herolab character creator open and was looking at various races available. I noticed hobgoblins had +2 constitution and +1 intelligence, and I remembered the Blade Singer wizard tradition from Sword Coast Adventurer's Guide, a basically a dervish-y melee wizard. Suddenly I saw a hobgoblin twirling a 2-handed spear, like Oberyn Martell in Game of Thrones, full of passion and intelligently guided ferocity. But no. Spears aren't finesse weapons (despite that scene in GoT!). Blade dancing doesn't work with 2-handed weapons, and blade singers have to be elves. Plus, Lucky doesn't have Sword Coast.
I'll try to think of a less nutty melee character.
Jeyya: an orphaned tiefling, abandoned soon after birth to the Order of Redemption. Their moral lessons didn't quite take, and she took up the path of the adventurers that visited the temple, starting with scant clues to her mother and only questions about her father. She'd be starting as rogue 1/warlock 1. Probably not that many levels of rogue. Choosing an Ancient One as her patron and probably Tome Pact. Stealth, utility (book of Ancient Secrets), and blasting.
Imeávie Súre Fírina Lillassea Imeúre- Elven meaning "The Autumn Wind that stirs the fallen leaves" in common. You can call him "Leaf Blower", everybody else does. A wood elf wanderer from a distant forest, a leaf on the wind indeed. Rootless but not without conscience, living more for experience than wealth. Definitely rogue/scout subclass, maybe some levels of ranger.
3rd un-named but against the rules:
I noticed that no-one had a concept for a melee character and I pondered what kind of melee character would be interesting. I had herolab character creator open and was looking at various races available. I noticed hobgoblins had +2 constitution and +1 intelligence, and I remembered the Blade Singer wizard tradition from Sword Coast Adventurer's Guide, a basically a dervish-y melee wizard. Suddenly I saw a hobgoblin twirling a 2-handed spear, like Oberyn Martell in Game of Thrones, full of passion and intelligently guided ferocity. But no. Spears aren't finesse weapons (despite that scene in GoT!). Blade dancing doesn't work with 2-handed weapons, and blade singers have to be elves. Plus, Lucky doesn't have Sword Coast.
I'll try to think of a less nutty melee character.